JoelZodiak
New Member
- Jul 15, 2014
- 6
- 0
Basically when you purchase an item, it asks for the quantity of that item you want (default is 1). When you purchase more than one, the amount of credits IS taken away but you only receive one of the item. Can anyone help fix this?
Edit: I believe I've found the code, but do not know how to add the amount lol:
result.Add(Session.GetHabbo().GetInventoryComponent().AddNewItem(0, Item.ItemId, ExtraData, 0, true, false, limno, limtot, songID)); break;
The amount function is "finalAmount" I think as well.
Edit: I believe I've found the code, but do not know how to add the amount lol:
result.Add(Session.GetHabbo().GetInventoryComponent().AddNewItem(0, Item.ItemId, ExtraData, 0, true, false, limno, limtot, songID)); break;
The amount function is "finalAmount" I think as well.