Parsov
Member
- May 18, 2016
- 315
- 206
A multi-million dollar company can't afford the resources to push out something better than a Unity game? Interesting, I guess money isn't everything. If they have a lot more experience than myself, then why would they use an engine like Unity? Single developers tend to use Unity because it's fit for someone who doesn't have a good income to keep up employees that are experienced in certain fields. You do understand that Sulake isn't a starting up company, right? They're not a brand new company that is just now coming into the scene, they already have a reputation. By Orange Games being the parent company, that immediately grants them exposure to funds they probably never had, so it just confuses me why they'd bother using such engine where there are clearly limitations, yes you can make just about everything, but there are limitations to what they can do because of the Unity terms of service. This has nothing to do with the flexibility to push out something quickly, it has to do getting something that is quality. Limitations can remove certain things that made Habbo what it is. Everyone saw a dramatic drop in activity when casinos were removed from the hotel, more than 40% of the player count left when casinos were not allowed anymore due to the terms of service they had to follow because they decided to put Habbo under a rating of E for everyone for certain platforms, which prohibit gambling. Now imagine another change in the gameplay caused by Unity's terms of service or an extension they're using with Unity? That's another drop spike if it's something major. So like I was saying, if you can afford to get your own stuff and have the ability to not be limited to what you can do, then why not do it.
I agree with making your own engine, However that might seem very time consuming for Sulake and what they want is a ready product to be released as soon as possible without spending a lot of money on an engine most people won't bother about.
Let's not forget the fact that Sulake does not have many developers working for Habbo. It's only a few people.
So re-creating an engine would just be a waste of time when they can go with something like Unity and have a proper product to show to users.
It might not be good in your eyes or some however I think as @CosmoPeak said Sulake has lot more experience than we do with promoting their products.
They might've done big mistakes but they are still one of the best Games using Flash.
It always has been.