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Two problems, one simple one hard

Discussion in 'Habbo Help & Support' started by icecafe, Feb 15, 2017 at 10:38 AM.

  1. icecafe

    icecafe New Member

    First off let me state that I am using PlusEMU (Sledmore) and RevCMS on IIS.

    The first problem is invisible custom furniture. I googled this problem and have learned that it is due to a graphics tag, but I thought I had fixed it. What I did to try and fix it was using a furni editor that added tags or using a furni made for PlusEMU with a tag but their still invisible.
    I think it is important for you all to know how I installed the furniture because their is a possibility that I could of made a mistake.
    1. Find a furniture I want. I tried the love nelly released on another forum. It came with and without gfx tags, I tried both.
    2. Added the swf files into my hof_furni folder.
    3. Added the furni to my databases. Furniture and catalog items.
    4. Add the furni data to my furni data. Within the furni data that was given I changed the furniture Id to make the Id in my furni dB and make sure the swf name was correct.
    The whole time I am adding furniture the emu is off then I boot it back up and run the update commands.
    Is this still a tag issure? If so how do I add one?
    Did I just miss install them? If so how do I correctly install them?

    My other problem is one that is no stranger to PlusEMU. It is the lag caused when you buy bulk furniture. I googled and confirmed woth someone that it is the way PlusEMU saves furniture when it is purchased. My question related to this is is there a fix for this? Can I change the way it is saved? Or is this the inherit flaw of this EMU?


    Thank you so much for any help you all can offer!!!!
     
  2. Zaka

    Zaka Programmer

    You can follow the development of PlusEmu, Sledmore is working on it now again. And the furni id in the database must match the one in furnidata
     
  3. icecafe

    icecafe New Member

    @Zaka
    They do match.

    [ Want to see this link? Register ! ]
     
  4. Zaka

    Zaka Programmer

    Not the ID column, it's another one, forgot the name of it
     
  5. icecafe

    icecafe New Member

    @Zaka
    sprite_id, it seems to be what others are linked to however they are still invisible :x
    --- Double Post Merged, Feb 16, 2017 at 7:46 AM, Original Post Date: Feb 15, 2017 at 6:13 PM ---
    Upon more testing. I got the HC Custom Pack from retro ripper. I looked at the other items in furnidata and saw the common ID was the sprite_id. Now that I learned this I set each sprite id to the matching id in the furnidata. Still no luck. The good news is that the HC Customs Pack came with and without the tag. With the tag just disconnects me and without dosnt. I'm not sure if this will help, but thank you all for the help so far!
     
  6. Zaka

    Zaka Programmer

    Yes exactly, the sprite_id is the one that has to be in furnidata + database. Nowadays furnidata.xml is used and you have to have the GFX tag, and there is some added line into the actual SWF itself. Remember to also clean you cache before accessing the hotel, and use the command :update items and :update catalogue I think it is, not sure tho.
     
  7. icecafe

    icecafe New Member

    Using ones with tags just disconnect me, why is that? How do I add the tags myself?
     
  8. Zaka

    Zaka Programmer

    You would have to basically decompile the SWF file, make the changes and then compile it again.
     
  9. icecafe

    icecafe New Member

    Do you have a cracked sothink swf decompiler or can I use a different one?
    Can you also provide an example of the tag and or a guide on how to add one for plusemu.
     
  10. Zaka

    Zaka Programmer

    No I don't, I don't mess around with SWF files :p
     
  11. icecafe

    icecafe New Member

    You got a skype I could possably add you at?
     
  12. Zaka

    Zaka Programmer

    Yeah, but as I said, I dont mess around with SWF's so therefore my help would be useless in this case
     
  13. icecafe

    icecafe New Member

    Well I found a furni editor added the tag and its still invisible. :x
     
  14. Zaka

    Zaka Programmer

    could it be cache?
     
  15. icecafe

    icecafe New Member

    I have no idea, but I am using IIS and I did clear my cache before going on so I will wait and see.
    Could you just type a list on how to add them so I can make sure I did it properly. I bet its some minor detail that I overlooked. SWF has tag, furnidata in, ids match furnidata no idea what else to do.
     
  16. Zaka

    Zaka Programmer

    As I've said two times already, I don't really deal with SWF's, but you add the item to hof_furni, you add the row to furnidata, and you use the same ID as sprite_id in the furniture table of the database.
     
    icecafe likes this.
  17. icecafe

    icecafe New Member

    I understand. I just wanted to make sure I was at least installing them right. Thanks for the help so far!
    --- Double Post Merged, Feb 17, 2017 at 3:56 PM, Original Post Date: Feb 16, 2017 at 9:19 PM ---
    Someone suggested it could be related to IIS htaccess? Is their any truth to this?
     
    Zaka likes this.
  18. yoyok

    yoyok Donator

    Before post things like this, check first other threads for help. This question is already answered many times on devbest. It's not hard to fix the issue.
     
  19. icecafe

    icecafe New Member

    @yoyok If you could please link me a thread like that it would be a lot of help.
    All of the threads I found relate to not having the graphics tag, which I have done. I also have: added the furni to both DB's (Furni/Catalog_items), added the furni to furnidata, added the SWF files to the hof_furni and used :update items / :update catalog in game.
     
  20. yoyok

    yoyok Donator

    PM your Skype i'll help you out
     

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