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SwiftEMU - No connections to Emulator
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<blockquote data-quote="Spoderman" data-source="post: 217895" data-attributes="member: 35083"><p>I have tried the client several times, with different swfs as well, but it cant be the swfs because on the Emulator it isn't even saying any connections have connected, it just says started.</p><p></p><p>SwiftEMU Config</p><p>[CODE]## uberEmulator System Configuration File</p><p>## Must be edited for the server to work</p><p> </p><p>## MySQL Configuration</p><p>db.hostname=localhost</p><p>db.port=3306</p><p>db.username=root</p><p>db.password=....</p><p>db.name=r63b</p><p> </p><p>## MySQL pooling setup (controls amount of connections)</p><p>db.pool.minsize=1</p><p>db.pool.maxsize=100</p><p> </p><p>## Game TCP/IP Configuration</p><p>game.tcp.bindip=...</p><p>game.tcp.port=3000</p><p>game.tcp.conlimit=11000</p><p>game.tcp.conperip=100</p><p>game.tcp.enablenagles=False</p><p> </p><p>## MUS TCP/IP Configuration</p><p>mus.tcp.bindip=...</p><p>mus.tcp.port=3001</p><p>mus.tcp.allowedaddr=127.0.0.1;localhost</p><p> </p><p>## Maximum duckets</p><p>ducket.upper.limit=6500</p><p> </p><p>## Stream Message</p><p>hotel.stream.message=N</p><p> </p><p>## License</p><p>internal.license=</p><p> </p><p>##Hotel Link</p><p>hotel.link=http://SemiHotel.pw/</p><p> </p><p>## Hotel Link; To Stream Images</p><p>guilds.link=http://SemiHotel.pw/r63b/c_images/guilds</p><p>stream.link=http://SemiHotel.pw/r63b/c_images/headers/</p><p> </p><p>## Client configuration</p><p>client.ping.enabled=1</p><p>client.ping.interval=200000</p><p>client.maxrequests=500</p><p>client.maxpossiblefriends=700</p><p>client.maxitemsininventary=0</p><p> </p><p>#IRC</p><p>irc.enabled=false</p><p>irc.server=irc.website-service.org</p><p>irc.port=6667</p><p>irc.user=USER CSharpBot 8 * :I'm a C# irc bot</p><p>irc.nick=[VG]Mordi</p><p>irc.channel=#habbovg_servermod</p><p>irc.password=rofl123</p><p> </p><p>allow.packetlog=false</p><p>group.enabled=true</p><p>auth.ssodisabled=false</p><p> </p><p>#Says wether the users should receive pixels each X seconds, how much and when (When in seconds)</p><p>game.pixel.enabled=true</p><p>game.pixel.amount=100</p><p>game.pixel.time=600</p><p> </p><p>#Says wether the users should receive pixels each X seconds, how much and when (When in seconds)</p><p>game.credits.enabled=true</p><p>game.credits.amount=1000</p><p>game.credits.time=600</p><p> </p><p>game.login.credits.receiveamount=100</p><p>game.login.pixel.receiveamount=100</p><p> </p><p>#Threading Main Loops.</p><p>#Esta opcion separa del MainGameLoop cada tarea a ejecutar en un proceso distinto.</p><p>SeparatedTasksInMainLoops.enabled=true</p><p> </p><p> </p><p>#Threading GameClientManager Loops.</p><p>#Esta opcion separa del GameClientManager.OnCycle las tareas de forma lógica para aumentar rendimiento.</p><p>SeparatedTasksInGameClientManager.enabled=true</p><p> </p><p>#Baneo por spam</p><p>#Esta opción banea a los usuarios tras sucesivos intentos de flood.</p><p>spambans.enabled=true</p><p>spambans.limit=5[/CODE]</p><p> </p><p>I have tried another hotels Client.php file and replaced the Ip/connection in it, still nothing saying someone has connected coming up on the Emulator?</p><p>I also just tried PlusEMU as well and it's the same problem, seems like something wrong in the Client?</p><p>If you could help me with this, I would be GREATLY appreciated.</p><p></p><p>Thank you!</p></blockquote><p></p>
[QUOTE="Spoderman, post: 217895, member: 35083"] I have tried the client several times, with different swfs as well, but it cant be the swfs because on the Emulator it isn't even saying any connections have connected, it just says started. SwiftEMU Config [CODE]## uberEmulator System Configuration File ## Must be edited for the server to work ## MySQL Configuration db.hostname=localhost db.port=3306 db.username=root db.password=.... db.name=r63b ## MySQL pooling setup (controls amount of connections) db.pool.minsize=1 db.pool.maxsize=100 ## Game TCP/IP Configuration game.tcp.bindip=... game.tcp.port=3000 game.tcp.conlimit=11000 game.tcp.conperip=100 game.tcp.enablenagles=False ## MUS TCP/IP Configuration mus.tcp.bindip=... mus.tcp.port=3001 mus.tcp.allowedaddr=127.0.0.1;localhost ## Maximum duckets ducket.upper.limit=6500 ## Stream Message hotel.stream.message=N ## License internal.license= ##Hotel Link hotel.link=http://SemiHotel.pw/ ## Hotel Link; To Stream Images guilds.link=http://SemiHotel.pw/r63b/c_images/guilds stream.link=http://SemiHotel.pw/r63b/c_images/headers/ ## Client configuration client.ping.enabled=1 client.ping.interval=200000 client.maxrequests=500 client.maxpossiblefriends=700 client.maxitemsininventary=0 #IRC irc.enabled=false irc.server=irc.website-service.org irc.port=6667 irc.user=USER CSharpBot 8 * :I'm a C# irc bot irc.nick=[VG]Mordi irc.channel=#habbovg_servermod irc.password=rofl123 allow.packetlog=false group.enabled=true auth.ssodisabled=false #Says wether the users should receive pixels each X seconds, how much and when (When in seconds) game.pixel.enabled=true game.pixel.amount=100 game.pixel.time=600 #Says wether the users should receive pixels each X seconds, how much and when (When in seconds) game.credits.enabled=true game.credits.amount=1000 game.credits.time=600 game.login.credits.receiveamount=100 game.login.pixel.receiveamount=100 #Threading Main Loops. #Esta opcion separa del MainGameLoop cada tarea a ejecutar en un proceso distinto. SeparatedTasksInMainLoops.enabled=true #Threading GameClientManager Loops. #Esta opcion separa del GameClientManager.OnCycle las tareas de forma lógica para aumentar rendimiento. SeparatedTasksInGameClientManager.enabled=true #Baneo por spam #Esta opción banea a los usuarios tras sucesivos intentos de flood. spambans.enabled=true spambans.limit=5[/CODE] I have tried another hotels Client.php file and replaced the Ip/connection in it, still nothing saying someone has connected coming up on the Emulator? I also just tried PlusEMU as well and it's the same problem, seems like something wrong in the Client? If you could help me with this, I would be GREATLY appreciated. Thank you! [/QUOTE]
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