[PLUSEMU] Unhandled Packet BODY

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NapsterSwe

New Member
Feb 11, 2019
14
3
Hello!

I'm trying to upgrade a retro from PRODUCTION-201701242205-837386173 --> PRODUCTION-201812272209-984739530.
I have added the RSA-keys and updated these files ClientPacketHeader.cs and ServerPacketHeader.cs, and ofc I updated the swf files.

When I debug this I'm getting "Unhandled Packet: [number] BODY" in the emulator, how can I fix this?
Last time I worked with retros was 6-7 years ago. Alot has been changed since then :p

Thanks in advance!

(screenshot from emulator)
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Damien

Don't need glasses if you can C#
Feb 26, 2012
425
638
As long as you're making it past handshake I wouldn't worry too much. Having unhandled packets means exactly that, but alot of them aren't needed. For instance, new user events, mobile verification events, ext. If you're getting online and it's working okay, it's best just to ignore them unless you have plans for such features.
 
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