wuggybear
Member
- Oct 6, 2012
- 50
- 0
I have problems working this script like what is a radar one and crap
Code:
--COPY ALL OF THIS BUT CHANGE, radar1, zone1, enterArea1, warp1, displayTimer1, (And sometimes the "function.addAccount")--
radar1 = createRadarArea(84, 1774,320,370,0,255,0, 100)
setElementData(radar1,"zombieProof",true)
Zone1 = createColRectangle (84, 1774,320,370)
addEventHandler("onColShapeHit", Zone1,
function(h)
if not isElement(h) then return end
if getElementData(h,"zombie") then killPed(h) end --These zones are also zombie proof
end)
function enterArea1(thePlayer)
local posX, posY = getElementPosition(thePlayer)
local inArea = isInsideRadarArea(radar1, posX, posY)
if (inArea) then
if hasObjectPermissionTo(thePlayer, "function.addAccount", false) then --Specify who can enter the zone
primaryWeaponControl = isControlEnabled ( thePlayer, "fire" )
if ( primaryWeaponControl == true ) then
toggleControl ( thePlayer, "fire", false ) -- change to true/false to allow/disallow shooting.
outputChatBox("***Safe Zone***", thePlayer, 0, 255, 0, true)
end
else
triggerClientEvent(thePlayer, "displayTimer1", thePlayer)
end
end
end
addEventHandler("onColShapeHit", Zone1, enterArea1)
function warp1()
local posX, posY = getElementPosition(source)
local inArea = isInsideRadarArea(radar1, posX, posY)
if (inArea) then
if hasObjectPermissionTo(source, "function.addAccount", false) then --Specify who can enter the zone
outputChatBox("***CHECKER*** You are allowed in this zone.", source, 0, 255, 0, true)
else
outputChatBox("You are not allowed in this area, Sorry...", source, 255, 0, 0, true)
outputChatBox("You have been warped.", source, 255, 0, 0, true)
if isPedInVehicle ( source ) then
local playerVehicle = getPedOccupiedVehicle ( source )
setElementPosition(playerVehicle, 2341.2072753906, -1658.8668212891, 13.379216194153)
else
setElementPosition(source, 2341.2072753906, -1658.8668212891, 13.379216194153)
end
end
end
end
addEvent("warp1", true)
addEventHandler("warp1", root, warp1)
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