+ edit the overrides which can be found under /gamedata/override.sigh
- open your emu ports 30000,30001
- its most likely not your emu
- if using plusemu edit your external_override_variables if you havent
- make sure youre using the correct database
- make sure your database has all the tables (if missing tables then it wont work)
- if emu has errors at startup you need to fix them
- google console the client to see any errors
Everything is done correctly... I can't see the problem...+ edit the overrides which can be found under /gamedata/override.
That client.php is for an R63A hotel, there's no links to your overrides?Everything is done correctly... I can't see the problem...
Client code;
Code:<!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>{hotelName} - Client</title> <link rel="stylesheet" href="{url}/app/tpl/skins/Habbo/styles/client.css" type="text/css"> <script type="text/javascript" src="{url}/app/tpl/skins/Habbo/js/swfobject.js"></script> <script type="text/javascript"> var BaseUrl = "https://habsky.us/gordon"; var flashvars = { "client.starting" : "We're currently fixing the client.", "hotelview.banner.url" : "http://habsky.us/gordon/rs4.php", "client.allow.cross.domain" : "1", "client.notify.cross.domain" : "0", "connection.info.host" : "91.121.192.136", "connection.info.port" : "30000", "site.url" : "http://habsky.us", "url.prefix" : "http://habsky.us", "client.reload.url" : "http://habsky.us/client", "client.fatal.error.url" : "http://habsky.us/me", "client.connection.failed.url" : "http://habsky.us/me", "external.variables.txt" : "http://habsky.us/gamedata/external_variables.txt", "external.texts.txt" : "http://habsky.us/gamedata/external_flash_texts.txt", "productdata.load.url" : "http://habsky.us/gamedata/productdata.txt", "furnidata.load.url" : "http://habsky.us/gamedata/furnidata.xml", "use.sso.ticket" : "1", "sso.ticket" : "{sso}", "processlog.enabled" : "0", "flash.client.url" : BaseUrl + "/", "flash.client.origin" : "popup" }; var params = { "base" : BaseUrl + "/", "allowScriptAccess" : "always", "menu" : "false" }; swfobject.embedSWF(BaseUrl + "/Habbo.swf", "client", "100%", "100%", "10.0.0", "https://habsky.us/game/expressInstall.swf", flashvars, params, null); </script> </head> <body> <div id="client"></div> </div> </body> </html>
config.ini;
Code:## uberEmulator System Configuration File ## Must be edited for the server to work ## MySQL Configuration db.hostname=127.0.0.1 db.port=3306 db.username=root db.password=MY PASSWORD db.name=MY DATABASE ## MySQL pooling setup (controls amount of connections) db.pool.minsize=10 db.pool.maxsize=250 ## Game TCP/IP Configuration game.tcp.bindip=91.121.191.136 game.tcp.port=30000 game.tcp.conlimit=100000 game.tcp.conperip=200 game.tcp.enablenagles=true ## MUS TCP/IP Configuration mus.tcp.bindip=91.121.191.136 mus.tcp.port=30001 mus.tcp.allowedaddr=localhost;91.121.191.136 ## Client configuration client.ping.enabled=1 client.ping.interval=20000 client.maxrequests=300
Everything is done correctly, and I can't seem to see the issue...
They're SWF production releases, not the build of the emulator. If you've recently tried changing the SWF production then most likely it's your Habbo.swfhangon what plus emu release are you using? 173, 86, or 78?
I can't right now I'm not on my home PC. Did the hotel previously work? If yes, what was changed? Try changing it back.Is it possible for someone to come on teamviewer and help??? I'm still looking, and I have been all day... It's confusing, also if you need my hotel link, it's habsky.us, as you could see in the code.
Everything is done correctly... I can't see the problem...
Client code;
Code:<!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>{hotelName} - Client</title> <link rel="stylesheet" href="{url}/app/tpl/skins/Habbo/styles/client.css" type="text/css"> <script type="text/javascript" src="{url}/app/tpl/skins/Habbo/js/swfobject.js"></script> <script type="text/javascript"> var BaseUrl = "https://habsky.us/gordon"; var flashvars = { "client.starting" : "We're currently fixing the client.", "hotelview.banner.url" : "http://habsky.us/gordon/rs4.php", "client.allow.cross.domain" : "1", "client.notify.cross.domain" : "0", "connection.info.host" : "IP", "connection.info.port" : "30000", "site.url" : "http://habsky.us", "url.prefix" : "http://habsky.us", "client.reload.url" : "http://habsky.us/client", "client.fatal.error.url" : "http://habsky.us/me", "client.connection.failed.url" : "http://habsky.us/me", "external.variables.txt" : "http://habsky.us/gamedata/external_variables.txt", "external.texts.txt" : "http://habsky.us/gamedata/external_flash_texts.txt", "productdata.load.url" : "http://habsky.us/gamedata/productdata.txt", "furnidata.load.url" : "http://habsky.us/gamedata/furnidata.xml", "use.sso.ticket" : "1", "sso.ticket" : "{sso}", "processlog.enabled" : "0", "flash.client.url" : BaseUrl + "/", "flash.client.origin" : "popup" }; var params = { "base" : BaseUrl + "/", "allowScriptAccess" : "always", "menu" : "false" }; swfobject.embedSWF(BaseUrl + "/Habbo.swf", "client", "100%", "100%", "10.0.0", "https://habsky.us/game/expressInstall.swf", flashvars, params, null); </script> </head> <body> <div id="client"></div> </div> </body> </html>
config.ini;
Code:## uberEmulator System Configuration File ## Must be edited for the server to work ## MySQL Configuration db.hostname=127.0.0.1 db.port=3306 db.username=root db.password=MY PASSWORD db.name=MY DATABASE ## MySQL pooling setup (controls amount of connections) db.pool.minsize=10 db.pool.maxsize=250 ## Game TCP/IP Configuration game.tcp.bindip=91.121.191.136 game.tcp.port=30000 game.tcp.conlimit=100000 game.tcp.conperip=200 game.tcp.enablenagles=true ## MUS TCP/IP Configuration mus.tcp.bindip=91.121.191.136 mus.tcp.port=30001 mus.tcp.allowedaddr=localhost;91.121.191.136 ## Client configuration client.ping.enabled=1 client.ping.interval=20000 client.maxrequests=300
Everything is done correctly, and I can't seem to see the issue...