var flashvars =
{
"client.starting" : "Please wait, SHotel loading",
"hotelview.banner.url" : "http://play.MYURLHERE.com/game/rs4.php",
"client.allow.cross.domain" : "1",
"client.notify.cross.domain" : "0",
"connection.info.host" : "play.MYURLHERE.com",
"connection.info.port" : "30000",
"site.url" : "http://play.MYURLHERE.com",
"url.prefix" : "http://play.MYURLHERE.com",
"client.reload.url" : "http://play.MYURLHERE.com/client",
"client.fatal.error.url" : "http://play.MYURLHERE.com/me",
"client.connection.failed.url" : "http://play.MYURLHERE.com/me",
"external.variables.txt" : "http://play.MYURLHERE.com/game/external_variables.txt",
"external.texts.txt" : "http://play.MYURLHERE.com/game/external_flash_texts.txt",
"productdata.load.url" : "http://play.MYURLHERE.com/game/productdata.txt",
"furnidata.load.url" : "http://play.MYURLHERE.com/game/furnidata_xml.xml",
"use.sso.ticket" : "1",
"sso.ticket" : "RevCMS-790/f4ce0fb8d13d1e17f09a6a91ef1dc93ca",
"processlog.enabled" : "0",
"flash.client.url" : BaseUrl,
"flash.client.origin" : "popup"
};
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=500
## Game TCP/IP Configuration
game.tcp.bindip=192.168.1.106
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true
## MUS TCP/IP Configuration
mus.tcp.bindip=192.168.1.106
mus.tcp.port=30001
mus.tcp.allowedaddr=192.168.1.106
## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300