[HELP] Client Disconnect After Connecting

Solar

Member
Jan 24, 2012
135
10
habbo_issues_zpsb116054e.png


The client loads, connects, and in a split second; disconnects. I see the Habbo Navigator/main screen in that second.

I'm using HabboExtreme CMS and Silverwave EMU. Has anyone had this issue? What did you do to resolve this?
 

Solar

Member
Jan 24, 2012
135
10
It turns out that my cousin can get on. That's odd. Is something blocking the local host?

Client:

Code:
var flashvars =
            {
                "client.starting" : "Please wait, SHotel loading",
        "hotelview.banner.url" : "http://play.MYURLHERE.com/game/rs4.php",
                "client.allow.cross.domain" : "1",
                "client.notify.cross.domain" : "0",
                "connection.info.host" : "play.MYURLHERE.com",
                "connection.info.port" : "30000",
                "site.url" : "http://play.MYURLHERE.com",
                "url.prefix" : "http://play.MYURLHERE.com",
                "client.reload.url" : "http://play.MYURLHERE.com/client",
                "client.fatal.error.url" : "http://play.MYURLHERE.com/me",
                "client.connection.failed.url" : "http://play.MYURLHERE.com/me",
                "external.variables.txt" : "http://play.MYURLHERE.com/game/external_variables.txt",
                "external.texts.txt" : "http://play.MYURLHERE.com/game/external_flash_texts.txt",
                "productdata.load.url" : "http://play.MYURLHERE.com/game/productdata.txt",
                "furnidata.load.url" : "http://play.MYURLHERE.com/game/furnidata_xml.xml",
                "use.sso.ticket" : "1",
                "sso.ticket" : "RevCMS-790/f4ce0fb8d13d1e17f09a6a91ef1dc93ca",
                "processlog.enabled" : "0",
                "flash.client.url" : BaseUrl,
                "flash.client.origin" : "popup"
            };

Server Config:

Code:
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=10
db.pool.maxsize=500

## Game TCP/IP Configuration
game.tcp.bindip=192.168.1.106
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true

## MUS TCP/IP Configuration
mus.tcp.bindip=192.168.1.106
mus.tcp.port=30001
mus.tcp.allowedaddr=192.168.1.106

## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300

Looks like a browser issue. Mine works in Chrome, her's works in IE
 

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