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<blockquote data-quote="cammy" data-source="post: 432552" data-attributes="member: 46853"><p>Chat colours don't work?</p><p><img src="https://i.imgur.com/z2aljU0.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>And crackable eggs don't work...</p><p>[SPOILER="Error"]</p><p>Error in packet [926] BODY: [0][0]2[0][0][0][0]:</p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Plus.Items.Interactor.InteractorCrackableEgg.CompleteEgg(Item Item, GameClient Session, Int32 Current, Int32 Target, Room Room) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\Items\Interactor\InteractorCrackableEgg.cs:line 132</p><p> at Plus.Items.Interactor.InteractorCrackableEgg.OnTrigger(GameClient Session, Item Item, Int32 Request, Boolean HasRights) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\Items\Interactor\InteractorCrackableEgg.cs:line 44</p><p> at Emulator.Communication.Packets.Incoming.Rooms.Engine.UseFurnitureEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Incoming\Rooms\Engine\UseFurnitureEvent.cs:line 83</p><p> at Emulator.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\PacketManager.cs:line 158</p><p> at Emulator.HabboHotel.GameClients.GameClient.Parser_onNewPacket(ClientPacket Message) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\GameClients\GameClient.cs:line 76</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="cammy, post: 432552, member: 46853"] Chat colours don't work? [IMG]https://i.imgur.com/z2aljU0.png[/IMG] And crackable eggs don't work... [SPOILER="Error"] Error in packet [926] BODY: [0][0]2[0][0][0][0]: System.NullReferenceException: Object reference not set to an instance of an object. at Plus.Items.Interactor.InteractorCrackableEgg.CompleteEgg(Item Item, GameClient Session, Int32 Current, Int32 Target, Room Room) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\Items\Interactor\InteractorCrackableEgg.cs:line 132 at Plus.Items.Interactor.InteractorCrackableEgg.OnTrigger(GameClient Session, Item Item, Int32 Request, Boolean HasRights) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\Items\Interactor\InteractorCrackableEgg.cs:line 44 at Emulator.Communication.Packets.Incoming.Rooms.Engine.UseFurnitureEvent.Parse(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\Incoming\Rooms\Engine\UseFurnitureEvent.cs:line 83 at Emulator.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientPacket Packet) in C:\Users\Administrator\Desktop\Emulator\Communication\Packets\PacketManager.cs:line 158 at Emulator.HabboHotel.GameClients.GameClient.Parser_onNewPacket(ClientPacket Message) in C:\Users\Administrator\Desktop\Emulator\HabboHotel\GameClients\GameClient.cs:line 76 [/SPOILER] [/QUOTE]
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