Habbo Emulator development

Pro

Insane in the midbrain.
Oct 14, 2010
194
37
So I've made a little bit of progress and I need some help as for that I don't know how to contintue.

Program.cs

Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Emu
{
    class Program
    {
        static void Main(string[] args)
        {
            Environment.init();
           
        }
    }
}

Environment.cs

Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Emu
{

    class Environment
    {
        public static bool init()
        {
         

            return false;
        }
    }

}


Sockets.cs

Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Emu
{
    class sockets
    {
       
    }
}

So if anyone's interest joining in and help me then please do so leave a pm or drop a reply or help me via the pm :)
 

Pro

Insane in the midbrain.
Oct 14, 2010
194
37
Not going to base it off a emulator. I'm gonna start from zero but any guy needs help when you're doing that right.

I may start off with R63 and later on when my interest has gone to R63-POST-Shuffle even more maybe then try to go to there.
 

Evilsmoothie

Mad kung-fu artist
Feb 11, 2013
446
57
Hold on a second.. So you've just created some basic .cs files hit "Create new project" in your visual studio and plan to make an emulator? Holy heck, if you've never done this before - your learning curve should be pretty fucking steep!

So mate, what exactly is your first move? Because "I need some help" isn't very concluding, is it?
 
Last edited:

Pro

Insane in the midbrain.
Oct 14, 2010
194
37
Well I've wanted to start on the sockets but the problem is I know some C# but I'm not that good you know like I'm able to make a whole emulator on my own because that's not what I'm able to achieve unfortunately.

So what I was searching for was someone who's able to help me with this I'm planning to start off with a R63A emulator and when we're able to achieve such then we can try moving on to R63A-PS

What I'm trying to achieve: Making a stable and god R63A emulator for releasing purpose and maybe for using purpose but I need some help with it because as said before I'm not able to achieve such myself.
 

Evilsmoothie

Mad kung-fu artist
Feb 11, 2013
446
57
If I had time and some better skills than I currently have I'd help you out. But a little tip for you is to check out the released phoenix source, it could help you out. I don't have a link to it so google is your friend, bud (if you can't find it I'll see if I can upload it to mega when I get home).
 

Pro

Insane in the midbrain.
Oct 14, 2010
194
37
So what you're telling me here is check the Phoenix source out to see what they use as for the sockets and what not.

That inded may help me so I'm gonna check that out thank you a lot I'll reply if I'm stuck with something so again thank you!
 

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