i tried to change x amount of credit's users get per 15mins here as u can see i've set credits to 400 and duckets to 400 but after trying it myself on rank 1 i'm still only getting 100 of each. i take it this is not the right way?
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
namespace Plus
{
class PlusStaticGameSettings
{
/// <summary>
/// The amount of credits a user will recieve every x minutes
/// </summary>
public const int UserCreditsUpdateAmount = 400;
/// <summary>
/// The amount of pixels a user will recieve every x minutes
/// </summary>
public const int UserPixelsUpdateAmount = 400;
/// <summary>
/// The time a user will have to wait for Credits/Pixels update in minutes
/// </summary>
public const int UserCreditsUpdateTimer = 15;
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
namespace Plus
{
class PlusStaticGameSettings
{
/// <summary>
/// The amount of credits a user will recieve every x minutes
/// </summary>
public const int UserCreditsUpdateAmount = 400;
/// <summary>
/// The amount of pixels a user will recieve every x minutes
/// </summary>
public const int UserPixelsUpdateAmount = 400;
/// <summary>
/// The time a user will have to wait for Credits/Pixels update in minutes
/// </summary>
public const int UserCreditsUpdateTimer = 15;