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  1. FrancisJoseph

    How would you describe a successful hotel?

    You hear that, he wants to use 9 to 13 different frameworks to scale a Habbo private development server website that typically has 10-25 users on at a time. Certainly no extreme overhead or resources used that are out of scope. We should of listened to him a long time ago, genius. Seriously...
  2. FrancisJoseph

    How would you describe a successful hotel?

    I offered you 8% if I remember correctly. Get some better communication and critical thinking skills and one day, I might offer you more. Don't hold out on that though. Have a good day
  3. FrancisJoseph

    How would you describe a successful hotel?

    Righto, I never begged you for free work. I've always offered a percentage and I stuck to my word because you're simply not a strong enough asset to the company to get a higher one. That's why you got angry and blocked me. That's OK, everyone has things going on in their life and I hope you...
  4. FrancisJoseph

    How would you describe a successful hotel?

    I'm a front end developer by trade so I don't develop back-end applications on a regular basis. I'm normally working within Shopify and I'm a expert alongside a partner. I'm using Laravel for any back-end projects as of now and it's going great. Is there something wrong with Wordpress? Do I...
  5. FrancisJoseph

    How would you describe a successful hotel?

    There's a difference between constructive feedback and destructive criticism. We all have our weaknesses, it's about learning from them. The same could be said about your code when it comes to website optimisation and performance. Aside from this, your projects have always seemed over...
  6. FrancisJoseph

    Flash HabboWarfare - Public Alpha - A Call Of Duty Inspired Habbo Shoot'em up!

    I don't want to do an RP, that would defeat the purpose of why I created this in the first place. It's not about the money nor players, it was a project to inspire, simply put. It was created to show originality, give inspiration and another side of Habbo which could be achieved. Thank you...
  7. FrancisJoseph

    Feedback Working on a new Navigator.

    Well the universe certainly guides, lol - nice job.
  8. FrancisJoseph

    Flash HabboWarfare - Public Alpha - A Call Of Duty Inspired Habbo Shoot'em up!

    Hey, good to see you too and thanks! Good to see you too, isolation has given way for alot of time, lol. Whenever you want to play, just drop me a message and I can get a match going for you. :) Francis#2311
  9. FrancisJoseph

    Flash HabboWarfare - Public Alpha - A Call Of Duty Inspired Habbo Shoot'em up!

    Habbo Warfare is a call of duty inspired, Habbo multiplayer shooter in a category of it's own. Choose from four unique load-out classes and battle it out in Team Deathmatch on the most arguably best map of all time, Shipment. Play in a party with friends or go solo and fight in a 3v3 match up...
  10. FrancisJoseph

    Habbo Battle Royale - Concept Art

    Here's some cool updates! I'll probably update this thread in the next week or so with even more goodies... (HQ: https://imgur.com/a/X20KpHV) More updates. I have also setup a Discord server for motivation, feel free to join. Who knows, this project could become a 'thing'...
  11. FrancisJoseph

    Habbo Battle Royale - Concept Art

    I didn't think I'd get free time but I've revamped and improved it, more screenshots to come tomorrow... Having some fun during downtime from work :-)
  12. FrancisJoseph

    Habbo Battle Royale

    Hi, I'm flattered that you're inspired by my work but I'd advice you to do further research and decide on a stack. To make this into an actual game would be somewhat of a challenge but easily doable by an experienced developer. Also, it's based on a Battle Royale, which is a game mode in its...
  13. FrancisJoseph

    Habbo Battle Royale - Concept Art

    They're traditionally green to represent the current amount of health. Maybe doing a green, yellow, red states depending the HP would be nice. Nonetheless, experimenting is cool and thank you for the feedback.
  14. FrancisJoseph

    Habbo Battle Royale - Concept Art

    Re: Habbo Battle Royale - Concept Art Here are all health bar states including the 'revive' pointers. I'm just doing this in my spare time and have received quite a few messages but I can assure you that I will release the project file (Figma) soon enough. It will have to be organised and...
  15. FrancisJoseph

    Habbo Battle Royale - Concept Art

    I wouldn't appreciate if somebody didn't ask first and tried to re-use the assets present. However, if they approached me (i.e. via Discord) then I would provide them with the project file. Aside from this, looks like the compass isn't scaled properly but I'll be changing a lot of the actual...
  16. FrancisJoseph

    Habbo Battle Royale - Concept Art

    Hello, I've been out of the scene for a good while now due to work and a disinterest in Habbo. I've returned to check-in and keep up to date with what's going on within the community. Sadly, things aren't what they used to be and overall Habbo seems to be dying out from my point of view...
  17. FrancisJoseph

    INACTIVE Panda - Stable - Clean - Humanizer - NLog - C#

    It's an interesting project and its good that you're testing the waters with new libraries. However, this is not a good method at all, its not necessary, slower and you're actually making it harder to debug the call stack. Polymorphism is great when you're handling things such as item events...
  18. FrancisJoseph

    The Scary Spooky, DEEP WEB.

    Wow, you self-aware and socially conscious fucker. You have enlightened me and I am now #STAYWOKE. What you just wrote was fucking amazing and I shall now go on Facebook to follow the page and learn more. *Inhales cigarette and exhales through nose* The world is flat and a hologram.
  19. FrancisJoseph

    Snog CMS?!

    Me and @Zodiak are the actual pioneers of Snog. (snog.io) Our work was stolen by Bren from Habboon and thus the remakes began...
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