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  1. dominic

    Sadie: A clean code Habbo emulator

    unless he's aware, it looks like he's using it as a singleton, so potentially being accessed by multiple threads are a possibility
  2. dominic

    habboair patched

    https://mega.nz/file/oYsByBjA#LlVnMGoRJpIlnVoRvF8scn0v8DxMEjBDPtg4r1Zdkxo patched or whatever dump the common_config file and change to whatever exp: 3 mod...
  3. dominic

    Sadie: A clean code Habbo emulator

    \> api in go \> ws in dotnetty \> doesnt like reinventing the wheel well i wish you the best of luck not reinventing the wheel a third time. can't wait to see your progress though.
  4. dominic

    Sadie: A clean code Habbo emulator

    DotNetty is literally re-inventing the wheel nowadays, since WS is natively supported by MS. (what is GB?) Nitro doesn't just have quirks, I think @TheGeneral mentioned that the way it processes incoming packets are incorrect, hence why you cannot just switch been Nitro and Air without hassle...
  5. dominic

    Pathfinder/Roomload

    regarding pathfinding, use reverse dijkstra - its what habbo uses currently. its fast and pretty reliable.
  6. dominic

    Sadie: A clean code Habbo emulator

    Yeah, the flash client definitely serves as a good base, for testing. Nitro was built around Arc/MS which did do a lot eh to make it work :-D. Yeah - DotNetty doesn't cut it for me, because you have to "make your own" http protocol initially, which .net web already does for you and then expands...
  7. dominic

    Sadie: A clean code Habbo emulator

    why not use EFCore? why use DotNetty when .net core offers a perfectly good TCP socket framework internally? (makes you able to support both WS and TCP with the same handlers) also remember Nitro is iffy, so you can't build it around Nitro and expect it to work with Air (for example)
  8. dominic

    Habbo's 20th Birthday

    habbo.dk, dec 2004 joined in the literal opening month of habbo :) my name was AQS and was literally just the headslap on the keyboard
  9. dominic

    Plus++ Emulator - Community Continuation of Plus Emulator

    comet>morningstar>plus>arcturus>plus++
  10. dominic

    Habbo Web Application for Arcturus Emulator (Laravel, Inertia.js and Tailwindcss)

    im personally not a fan of the inertia stuff. also using laravel; don't use the __invoke method, their DI is lacking in performance
  11. dominic

    Cyclone - HTML5 Engine [TypeScript, Phaser, React, SocketIO, MultiDB]

    You fail to realize they live together....
  12. dominic

    Delete

    care to elaborate
  13. dominic

    Changing language - Mod tool

    you change this through whatever UI editor that's available
  14. dominic

    Delete

    n0minal used to have it, he left the scene though :-(
  15. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    No, but I'll help you. PM me your Discord
  16. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    Nothing of these sorts, no. I have to force it to join a room in the FlatAccessibleMessageComposer
  17. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    My LetUserInEvent never gets called :P
  18. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    Yeah this didn't do the job for me, I had to manually add my enter room method in the FlatAccessible composer, after the user has been accepted. @JMG thanks for the like, bud. However I don't find this solution suitable, it should actually be requesting LetUserIn event afterwards.
  19. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    That's what I ended up with, although I had to switch back to older revision, due to doorbell bugging out
  20. dominic

    [HEADERS] PRODUCTION-201812272209-984739530

    What do you exactly mean by this?
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