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  1. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Well yes i plan on doing all the features.
  2. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Thank you, loads of people have high expectations for RevEmu that's why i will not let them down! Finally getting into some proper in-game. Working on HabboUserSqlReactor - Has all the user data. Data is collected from the database using NHibernate. Then next i'll be working on...
  3. Zak

    What web_build should be used for RevCMS

    That's why i said latest Phoenix Supported ones. RevCMS can support any build, as it's for the client. dcr-project.bifi2000. Or you can get the the latest Phoenix supported swfs from it's official forum. Phoenix to support any R63A swfs.
  4. Zak

    What web_build should be used for RevCMS

    Only need the web-build of the latest Phoenix supported SWFS that are cracked.
  5. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Yeah, the commit kinda old because 9 hours before i expected it to be fully pushed. But it seems like it was not finished due to loads of files [Phoenix Mapping Files] so of course Git awesomeness saved the time i pushed it at. So yeah. That's the newest update. Will push a new update to git...
  6. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    So how difficult is it? Jos method is to extract the headers when the Habbo.swf is de-obstruced and use the encryption key for RC4.
  7. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Well having a long conversation with Jos/Joopie about the RC4 and Shuffle Header Updater. Seems like there is a small of chance of doing the Shuffle updater using the encryption key, but is complicated at this moment of time.
  8. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    I won't even plan commands at this stage.
  9. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Just finished the major update. May take a while to commit, over a new 100 files.
  10. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    It will support Phoenix atm. If Uber gets popular then i'll import it too. Just finished Mapping Phoenix Database for NHibernate, NHibernate is now fully setup, needs a XML parser, anyhow doing the final classes for the tables of Phoenix.
  11. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Patches, could be send through a certain email, so we can check the patch out verify it does not have no exploit and is properly coded. Credits will go to the Patch maker. Also, horses are most likely to be already added, but you can customize your own version of Rev. If it's released, then...
  12. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Finally putting my plugin idea into code. By Thursday a whole new source will be committed to git [Same source but everything changed] It will now use the class library plugin idea that i had.
  13. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Until i have written a fully functional header updater. Best way to get into game is to Packet Log pretty much everything. 1 person is not good for this. So i'm asking if anyone could help me packet log the current revision to get in as much logs as we can. Already committed some logs...
  14. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Did a test, of UserData public void Invoke(Session session, ClientMessageHandling clientMessage) { // InitData var message = new ServerMessageHandling(505); // [0][0][0]z[1]ù[0]~à[9][0][7] /* * zakriya *...
  15. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    I can CONFIRM expect Lemon,Privileges Emu, Imad etc. That Rev will be the FIRST OPEN SOURCE emulator WITH a FULLY WORKING SSO.
  16. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Pushed newest update. New sockets for PacketHandling. Also should support X64 as it was Debugging on X86
  17. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Pushed Maartens fix. Don't bother testing yet, since we are adding new sockets.
  18. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Github Update Betterway has joined, also he has made the bytes be read in SessionHandler.cs New Ascii as Requested from Kristopher from Devbest. InitCrypto now generates the token into the banner.png New MySql plugin imported from Taqzon. New Config plugin imported from Taqzon. Config now...
  19. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Well, Betterway has joined the RevTeam we will have emu working once the tMsgLen and tMsgId is programmed into the SessionHandler tMsgLen = 4 bits [0][0][0][0] Id = 2 bits [0][0]
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