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  1. Zak

    RELEASE63-201204121035-59575110 - Cracked

    It does not claim to be "cracked"
  2. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Ahhhhhhhhh. Does this have a packet scout for the newest build?
  3. Zak

    RELEASE63-201204121035-59575110 - Cracked

    Erm, the problem is. That he can't do it. No knowledge of the new builds at all.
  4. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Can it insert multiple bytes. For example. 4 Bytes + Header [0][0][0][0]?% If yes, HAND THAT SON OF A BITCH OVER.
  5. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Cheers. Thanks to some Packet structures from Mikkel SSO has now Friends done using System; using System.Collections.Generic; using System.Linq; using System.Text; using RevEmu.Database.NHibernate.Sql.User; using RevEmu.Requirements.Network; using RevEmu.Revisions.R63B.Game.Habbo; using...
  6. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    To scout the headers Yeah. I used that Nova program to log the packets.
  7. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    -- Update Started Deciphering my Packet logs Takes time Doing by hand and help of packet scout [Gotta split up each part of the bytes etc] Packet Deciphering Policy Request Packet 4000 [ReadRelease] [INT] > 32 [STRING] > RELEASE63-201205022303-217664704 [INT] > 0 [INT] > 0 Packet 1523...
  8. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    I do not know much, but Itachi has his own secret ways haha.
  9. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Nope not at all. It is impossible to do a packet log of ALL packets in 1 revision. Itachi has a method of extracting them from a SWF, like he did for Neutrino. But i may as well just form a team and packet log everything i can from 1 revision.
  10. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Anyone mind sharing Sh4rps packet logger. Forgot to back it up haha >.<
  11. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    RSA is long done, also all the banner data is written into banner.png! Anyhow 858-792-032 ~ Join.me I'll start by finishing User Data. Update: Streamed for about an hour. Done Usersql, Sso is ready for structure. I'm off for now streams done for now. be back in a few hours.
  12. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Nope. Guys give me a second gonna fix this Fluent NHibernate issue, then i will be live streaming. What will we see the in streaming? The new multiple Database engine being produced for NHibernate. And me finishing In-game Sql for User. Might as well just start on SSO once that's done...
  13. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    @Above. The Framework is near complete. It's has all the basics done for the best possible framework. Still waiting for headers... May just have to use some posted ones. When i'm coding tomo i don't mind people watching me code. Also the screen may look small. Very small, since i'm...
  14. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Back, got new copy of a legit win7 installed. [Just kiddin it was pirated...] Anyhow getting my basic needs installed, Flash, VS 11 etc.
  15. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    Half of my pc has malware lol. Nice work Kaspersky! So won't be on for a bit doing a format, dw all files are backedup no shit like. Omgz i format my pc i lost my filez, noobs can't back shit up lol. Anyhow pce out.
  16. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    They will crack it, but not obtaining the full proper source. It will be either some proxy crack, or decompile shit.
  17. Zak

    Revolution Emulator [C#, R63B, Encryption Cracked, DAO, Fluent NHibernate, Lua Plugin, Mono]

    using SterlinEngine.Game.Sprite.Details.Interface; namespace SterlinEngine.Game.Sprite.Details.Details { public class PrimaryKey : IDetailRegister { // Id of the sprite private int _id; /// <summary> /// Name for the detail. /// </summary>...
  18. Zak

    RevCMS 3.0 [PHP, MVC, Multi-Support]

    If you can do it a way other then requiring a Sql connection, it's more efficient as it stops more query's to the database.
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