Not just that, but the only method used from the `User` paramter is `GetHabbo()`, even though it's already inside the Habbo class...
Secondly, from the code posted, it looks like the bot is going to be removed straight away...
Creating a thread that sleeps for 60,000 doesn't block the methods...
No, the user and the client are the same thing. The client IP has to somehow get to the browser, which is visible to the user (the user controls the browser - the client). The internet isn't magic.
No, it's impossible to hide the server IP. You can obfuscate and try to hide it as much as you want, but the client needs to know the IP it's connecting to. The best you can do is hide it behind proxies or have some protection on your server.
I've never used React, but I've been using Vue for a few months (I had this exact discussion with myself those few months ago) and it's been a delight to work with. It's extremely easy to use once you've learned the basics and extending it and adding functionality is super easy. Everything I've...
You'd be better off using a websocket for live data. I believe on rage/flux/whatever, it sent an ajax request every 5 seconds to the server to get the health directly from the database (really not a great solution, but it'd work). Every 5 seconds is also not live, so it would only be useful to...
In reality, Habbo is a poisoned brand. It's wise of them to focus on other ideas they have. I imagine with the new project, they're hoping to draw in new players in a new market under a new name, rather than please the current community which is quite happy on Habbo, and probably smaller than...
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Looks like you have a good grasp of HTML/CSS. The design isn't great, but with practice your eye for design will improve. Just keep practising and experimenting with ideas you see on other websites.
I think most of the things I didn't like have grown on me a little. One thing I do agree on though is if a player count isn't going to be shown on the listing page, show average votes or something. Just something to allow people to see the size of a community at a glance. I think this is an...
? This post is already resolved.
And my bad with that, I'm guessing Habbo used to be a variable in that class. I don't think that class is actually used anymore anyway, so no need to edit it. The working solution can be found above.
Yeah, my code had the same issue, it's a bug in the emulator unrelated to either piece of code. The method Jeremy posted does the same as my for loop, just in its own method. You can use either. If you join a room without my latest change, you'll probably see the look change back to your own on...
Looks like you found a bug in Plus.
Change the for loop starting at line 102 to this:
foreach (GameClient client in onlineUsers.ToList())
{
try
{
if (client?.GetHabbo()?.GetMessenger() == null)...
I can't be bothered to do the code, but yeah, basically what Haid said. In FriendListUpdateComposer there's a bit commented out on line 44 (not sure if this is for any particular reason), you could try putting the comments bit back in the brackets - I assume it would work...