Feedback HabboUnbox Project

Owen

Mar 20, 2013
1,208
613
Arcade project is done, boring. Moving onto HabboUnbox Project. A basic concept of the unbox system on CSGO but different and unfinished. I've got some previews of the design below. (btw i've put watermarks over it since some random kid tried claiming my arcade psd lol)

Concept

System opens up via a command such as !unbox or :unbox. User pays for a crate/key. Once got the key and a crate, they can open the crate to then winning a random item by chance. I've made this a more of a RP type of design however it could easily be converted to a normal hotel format so rares, customs etc etc. I've added a trade feature for the RP version cus why not. (didn't end up finishing it though). Added a profile design featuring like a recent items added query, statistics on how many crate/key/items in rarity you have got, balance of coins, diamonds (can be changed to whatever etc). Then finally a Level system for the unboxing so higher levels get better chances, etc. Last but not least is the actual main part which is the unboxing method. I didn't have much thought into it right now but I'll end up re-designing it all.

Before anyone says, "hey why not keep it cs:go based nd use their images". No, its habbo suck ur mom.

Okay now time for some images, woo!


kA3B3ML.png

Not finished just a basic idea of how the crates & keys section is layed out.

chDNehw.png

Simple options of trading the keys/crates/items or opening them.

4zwFKOg.png

Simple system, inputting a username and pressing confirm. Accept and decline. Common sense.

a3AXbOE.png

Tracked avatar, profile level system, statistics, recent added items in crates.

70sgx0U.png

Basic unbox system, still need fixing because it looks too simple for my taste.

UPDATED CONCEPT DESIGN
j5D4Kul.png

XQa7Ee6.gif


Anyway, give me some feedback and hopefully i'll get it coded for yous later this year :)



 
Last edited:

JPride

Active Member
Jan 12, 2014
128
37
Arcade project is done, boring. Moving onto HabboUnbox Project. A basic concept of the unbox system on CSGO but different and unfinished. I've got some previews of the design below. (btw i've put watermarks over it since some random kid tried claiming my arcade psd lol)

Concept

System opens up via a command such as !unbox or :unbox. User pays for a crate/key. Once got the key and a crate, they can open the crate to then winning a random item by chance. I've made this a more of a RP type of design however it could easily be converted to a normal hotel format so rares, customs etc etc. I've added a trade feature for the RP version cus why not. (didn't end up finishing it though). Added a profile design featuring like a recent items added query, statistics on how many crate/key/items in rarity you have got, balance of coins, diamonds (can be changed to whatever etc). Then finally a Level system for the unboxing so higher levels get better chances, etc. Last but not least is the actual main part which is the unboxing method. I didn't have much thought into it right now but I'll end up re-designing it all.

Before anyone says, "hey why not keep it cs:go based nd use their images". No, its habbo suck ur mom.

Okay now time for some images, woo!


kA3B3ML.png

Not finished just a basic idea of how the crates & keys section is layed out.

chDNehw.png

Simple options of trading the keys/crates/items or opening them.

4zwFKOg.png

Simple system, inputting a username and pressing confirm. Accept and decline. Common sense.

a3AXbOE.png

Tracked avatar, profile level system, statistics, recent added items in crates.

70sgx0U.png

Basic unbox system, still need fixing because it looks too simple for my taste.


Anyway, give me some feedback and hopefully i'll get it coded for yous later this year :)




Finally! Something different, I approve of this. Get it coded asap.

Keep it up.


Sent from my iPhone using Tapatalk
 

Pinkman

Posting Freak
Jul 27, 2016
814
193
Why are you so awesome!!!!! Owen I love you x x

P.S I think I saw this on StreetRP discord?? Idk but it was on discord somewhere ahaa
 

Owen

Mar 20, 2013
1,208
613
Why are you so awesome!!!!! Owen I love you x x

P.S I think I saw this on StreetRP discord?? Idk but it was on discord somewhere ahaa
Yeah I'm often in there posting some previews of upcoming projects.
 

Owen

Mar 20, 2013
1,208
613
j5D4Kul.png

A more updated colour preview of keys etc so header of the text and background box would change to that matching key/crate colour. e.g Legendary key & crate is pink. etc etc.

XQa7Ee6.gif

Updated main unbox system. Set to change cus im not 100% on it as per usual. The circle ting is jittery in the gif, idk why i must of moved it on accident.
 

Pinkman

Posting Freak
Jul 27, 2016
814
193
j5D4Kul.png

A more updated colour preview of keys etc so header of the text and background box would change to that matching key/crate colour. e.g Legendary key & crate is pink. etc etc.

XQa7Ee6.gif

Updated main unbox system. Set to change cus im not 100% on it as per usual. The circle ting is jittery in the gif, idk why i must of moved it on accident.
Maybe you could say its common, rare etc so for example a Stun Gun is common, AK47 is Rare
 
Maybe you could say its common, rare etc so for example a Stun Gun is common, AK47 is Rare
It will be like Fifa Packs kinda? in rare keys u can get common ones sometimes
 

Owen

Mar 20, 2013
1,208
613
Maybe you could say its common, rare etc so for example a Stun Gun is common, AK47 is Rare
 

It will be like Fifa Packs kinda? in rare keys u can get common ones sometimes
yeah basically. its like fifa. e.g 10 items, 4 rare, rest common/uncommon. but more change on what type of crate you unbox such as Legendary crate would be more 2 legendary, more chance to find rare items etc etc.

but ye i need to change on thst page the color of the stun guns hense like it would be different colours for rare, ancient, etc etc,
 

Owen

Mar 20, 2013
1,208
613
@Owen
Decided to see what I could come up with and got up to here with Room Bundles (Might make it Apartments??)

Swear you could just use the normal catalogue on a hotel for making bundles nd stuff like that. I'm just keeping this focused on the CS:GO Unbox simulation system atm.
 
LVO6sU4.png

update. Just a change in backgrounds for the main unbox system. Marker now has a more habbo-ish look than it did before, a bit more bulky. Added borders onto some of the boxs for transparent shit. Thats as much as i've added recently. I need some more ideas then hopefully to get coded by the end of december once all the design process is done.
 

n4te

zzz
Oct 27, 2014
669
293
Arcade project is done, boring. Moving onto HabboUnbox Project. A basic concept of the unbox system on CSGO but different and unfinished. I've got some previews of the design below. (btw i've put watermarks over it since some random kid tried claiming my arcade psd lol)

Concept

System opens up via a command such as !unbox or :unbox. User pays for a crate/key. Once got the key and a crate, they can open the crate to then winning a random item by chance. I've made this a more of a RP type of design however it could easily be converted to a normal hotel format so rares, customs etc etc. I've added a trade feature for the RP version cus why not. (didn't end up finishing it though). Added a profile design featuring like a recent items added query, statistics on how many crate/key/items in rarity you have got, balance of coins, diamonds (can be changed to whatever etc). Then finally a Level system for the unboxing so higher levels get better chances, etc. Last but not least is the actual main part which is the unboxing method. I didn't have much thought into it right now but I'll end up re-designing it all.

Before anyone says, "hey why not keep it cs:go based nd use their images". No, its habbo suck ur mom.

Okay now time for some images, woo!


kA3B3ML.png

Not finished just a basic idea of how the crates & keys section is layed out.

chDNehw.png

Simple options of trading the keys/crates/items or opening them.

4zwFKOg.png

Simple system, inputting a username and pressing confirm. Accept and decline. Common sense.

a3AXbOE.png

Tracked avatar, profile level system, statistics, recent added items in crates.

70sgx0U.png

Basic unbox system, still need fixing because it looks too simple for my taste.

UPDATED CONCEPT DESIGN
j5D4Kul.png

XQa7Ee6.gif


Anyway, give me some feedback and hopefully i'll get it coded for yous later this year :)


You're like a graphics god. Excited to see if this gets coded in the future!
 

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