How Do I Force Flash Player For Users

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percocet

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Oct 21, 2016
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A lot of my newly joined players are stuck @ 76%. Some aren't while some are.
I know that it's flash player, but how I do enable it so user's flash players are forced to start.

For reference I know it isn't port forwarding because I've done that and I KNOW its flash since some users can play and some can't

I've told users how to enable flash but since when they first load the client it says stuck @ 76% they get cached at 76%. And when they clear cache (for some reason cache doesn't actually get cleared, browsers suck at this).

So how do I fix this problem. Obviously this problem and thread has been posted before but I've found no good resolution.
 
A lot of my newly joined players are stuck @ 76%. Some aren't while some are.
I know that it's flash player, but how I do enable it so user's flash players are forced to start.

For reference I know it isn't port forwarding because I've done that and I KNOW its flash since some users can play and some can't

I've told users how to enable flash but since when they first load the client it says stuck @ 76% they get cached at 76%. And when they clear cache (for some reason cache doesn't actually get cleared, browsers suck at this).

So how do I fix this problem. Obviously this problem and thread has been posted before but I've found no good resolution.


I think its my TCP Proxy not allowing flash.
 
Update: The emulator is sending me "connection denied from (proxy IP) too many connections" When trying to get on the client.
 
It only allows the first two players on then it sends me the "too many connections" error in the emulator.
 

Jerry

not rly active lol
Jul 8, 2013
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You're getting thrown the "too many connections" error in the emulator because your emulator config file is set to accept two connections per IP. Since you're using a TCP proxy, you need to change the amount of connections per IP address.

Go to config.ini and change:
game.tcp.conperip=2
To something like:
game.tcp.conperip=100000
 
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