Can you provide me a Client & Server -PacketHeader for PRODUCTION-201807031205-696881661 for this emulator: https://bitbucket.org/JAysz0n/plus-emulator/ so I can add the roomrotate, disco and roomshake command?
Thanks in advance!
For those interested I've created an public repo for the emulator. Keep in mind that this is release 3 and unstable. I've made some changes to the code above and added it to the emulator, some bug fixes and WIRED does not work as far as I've tested it but I'll have a look at it sometime...
Thank you for giving me an inside in how it works. But I'm definitely going to rewrite it since Plus Emulator already contains most of the code. You should have a look at the SearchesComponent instead of adding a static void inside the SavedSearch class.
Hi,
Hereby I'm releasing my fast food emulator which is incomplete since I lost interest in all Habbo related content. I hope one day someone will complete the code so everyone can enjoy.
I'll probably won't provide help nor reply to this thread since I'm completely done with everything...
Hi,
I'm currently developing a Habbo Fast Food emulator but there are some things I could use some help with, for instance some in game mechanics etc. Here's a screen of the current state of the emulator;
If you're interested. PM me and maybe I'll drop a release.
Thanks in advance.
Here's my swf and RSAKeys;
https://uploads.JAysz0n.net/drox/Habbo.swf
namespace Plus.Communication.Encryption.Keys
{
public class RSAKeys
{
public string N =...
Hi,
The title says it all. I don't provide a cracked swf nor the rsa keys since you can crack the swf yourself (probably), if not just don't use it?
Since you're not allowed to type more than 20000 characters I'll provide direct download links...
I know your exact problem, you just updated to a newer production released by jasonn on a rival forum. Anyways, I have your fix but I'm lazy to find out which trading packets are wrong. There are two of them. To make it easy for you I'll drop the latest production with the correct packets in a bit