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[R63b] Errors.
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<blockquote data-quote="Stevee" data-source="post: 244329" data-attributes="member: 2643"><p>Hello, </p><p></p><p>I'm having issues with my r63b emulator I'm using...</p><p></p><p>These are the CRITICAL EXCEPTIONS I'm getting</p><p></p><p>[CODE]Bug duing user login: System.InvalidCastException: Unable to cast object of type 'System.Int32' to type 'System.String'.</p><p> at Plus.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\Users\UserData\UserDataFactory.cs:line 271</p><p> at Plus.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\GameClients\GameClient.cs:line 134</p><p>[/CODE]</p><p></p><p>Then, my packet errors: </p><p></p><p>[CODE]Error in packet [2156] BODY: ????:</p><p>System.NullReferenceException: Object reference not set to an instance of an object.</p><p> at Plus.Messages.GameClientMessageHandler.EnableEffect() in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\Requests\Rooms.cs:line 3247</p><p> at Plus.Messages.StaticMessageHandlers.SharedPacketLib.EnableEffect(GameClientMessageHandler handler) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 625</p><p> at Plus.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 35</p><p> at Plus.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\GameClientMessageHander.cs:line 43</p><p> at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\GameClients\GameClient.cs:line 82</p><p>[/CODE]</p><p></p><p></p><p>any ideas?</p><p></p><p>Thanks</p><p>Steve</p></blockquote><p></p>
[QUOTE="Stevee, post: 244329, member: 2643"] Hello, I'm having issues with my r63b emulator I'm using... These are the CRITICAL EXCEPTIONS I'm getting [CODE]Bug duing user login: System.InvalidCastException: Unable to cast object of type 'System.Int32' to type 'System.String'. at Plus.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\Users\UserData\UserDataFactory.cs:line 271 at Plus.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\GameClients\GameClient.cs:line 134 [/CODE] Then, my packet errors: [CODE]Error in packet [2156] BODY: ????: System.NullReferenceException: Object reference not set to an instance of an object. at Plus.Messages.GameClientMessageHandler.EnableEffect() in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\Requests\Rooms.cs:line 3247 at Plus.Messages.StaticMessageHandlers.SharedPacketLib.EnableEffect(GameClientMessageHandler handler) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 625 at Plus.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 35 at Plus.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\Messages\GameClientMessageHander.cs:line 43 at Plus.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Administrator\Desktop\Stuff\EMUs\Emulator\Plus Emulator\HabboHotel\GameClients\GameClient.cs:line 82 [/CODE] any ideas? Thanks Steve [/QUOTE]
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