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Habbo Retros
Habbo Releases
AsteroidApp - Flash Browser Source for Habbo (MacOS/Windows 7/8/10 x32/x64)
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<blockquote data-quote="Nigo" data-source="post: 466025" data-attributes="member: 94684"><p>Hi,</p><p></p><p>Since Flash will stop soon I've decided to release this electron application to make sure people can still play your retro until the HTML5/Unity Client is fully working. This works for Windows 7/8/10 32/64bits & MacOS.</p><p></p><p>Source: <a href="https://github.com/asteroid-dev/AsteroidApp" target="_blank">https://github.com/asteroid-dev/AsteroidApp</a></p><p></p><p><strong>Screens</strong>:</p><p><a href="https://prnt.sc/w23v3m" target="_blank">https://prnt.sc/w23v3m</a></p><p><a href="https://prnt.sc/w23vz4" target="_blank">https://prnt.sc/w23vz4</a></p><p></p><p><strong>Credits</strong>:</p><p>Leet Asteroid, SD & Electron</p><p></p><p><strong>How to install?</strong></p><ol> <li data-xf-list-type="ol">Download NodeJS: <a href="https://nodejs.org/" target="_blank">https://nodejs.org/</a></li> <li data-xf-list-type="ol">Open Command Prompt and make sure you are in the same location as the AsteroidApp.</li> <li data-xf-list-type="ol">Install the dependencies by execute the command: npm install</li> <li data-xf-list-type="ol">Make sure the file package.json is set up as desired.<br /> • productName = Hotel name<br /> • appId = nl.hotelname.appname (also in Main.js!)</li> <li data-xf-list-type="ol">Open the configuration file config.env and put your link here like this:<br /> URL = <a href="https://www.habbo.com/" target="_blank">https://www.habbo.com</a><br /> SHORT_URL = habbo.com</li> <li data-xf-list-type="ol">Translate/edit the file views/home.html</li> <li data-xf-list-type="ol">Open Command Prompt again and execute the command: npm start</li> <li data-xf-list-type="ol">Yay congrats! Your app should be up and running. If everything is okay you can make it a .exe or a .dmg</li> <li data-xf-list-type="ol">Open Command Prompt again and execute one of these commands:<ul> <li data-xf-list-type="ul">npm run windows - For Windows</li> <li data-xf-list-type="ul">npm run mac - For Mac</li> </ul></li> <li data-xf-list-type="ol">Yay! your app is ready for publishing! Go to the folder dist and your .exe / .dmg should be there!</li> </ol><p></p><p><strong><a href="https://github.com/asteroid-dev/AsteroidApp#help-i-get-a-windowsmac-untrustedvirusdefender-warning" target="_blank">Help! I get a Windows/Mac untrusted/virus/defender warning!</a></strong></p><p></p><p>Depending on your/your players security settings you may receive a message warning you that the application is from an unknown (untrusted) publisher.</p><p>Windows instructions: <a href="https://www.pcworld.com/article/3197443/how-to-get-past-windows-defender-smartscreen-in-windows-10.html" target="_blank">https://www.pcworld.com/article/3197...indows-10.html</a></p><p>MacOS instructions: <a href="https://www.imore.com/how-open-apps-anywhere-macos-catalina-and-mojave" target="_blank">https://www.imore.com/how-open-apps-...ina-and-mojave</a></p><p></p><p>You must purchase a Windows and / or Mac signing certificate to avoid a warning message.</p><p></p><p><strong><a href="https://github.com/asteroid-dev/AsteroidApp#how-to-sign-the-application-for-mac" target="_blank">How to sign the application for Mac?</a></strong></p><ol> <li data-xf-list-type="ol">Find in package.json:<br /> "extraResources": [<br /> {<br /> "from": "./plugins/",<br /> "to": "../plugins"<br /> }<br /> ],</li> <li data-xf-list-type="ol">Replace with:<br /> "files": "!src/SignHook.js",<br /> "extraResources": [<br /> {<br /> "from": "./plugins/",<br /> "to": "../plugins"<br /> }<br /> ],<br /> "afterSign": "src/SignHook.js",</li> <li data-xf-list-type="ol">Open src/SignHook.js and change the appleId/appleIdPassword to yours.<br /> appleId: '<a href="mailto:myemail@gmail.com">myemail@gmail.com</a>',<br /> appleIdPassword: '123-321-ab23-m4d',</li> <li data-xf-list-type="ol">Open Command Prompt again and execute the command: npm run mac</li> </ol><p></p><p>It can take some minutes because this will notarize and create the application.</p><p></p><p><strong><a href="https://github.com/asteroid-dev/AsteroidApp#how-to-sign-the-application-for-windows" target="_blank">How to sign the Application for Windows?</a></strong></p><p>Actually, a Windows signing certificate is not necessary as long as people 'allow the app' to run. It builds an 'app reputation' which means the warning messages will disappear in a few days / months. Since most people don't pay $ 700 + / - for a Windows signing certificate, I won't include a tutorial for this, but a cheaper solution would be to publish the application in the Windows App Store. If anyone is interested in this, you can always contact me for help.</p></blockquote><p></p>
[QUOTE="Nigo, post: 466025, member: 94684"] Hi, Since Flash will stop soon I've decided to release this electron application to make sure people can still play your retro until the HTML5/Unity Client is fully working. This works for Windows 7/8/10 32/64bits & MacOS. Source: [URL]https://github.com/asteroid-dev/AsteroidApp[/URL] [B]Screens[/B]: [URL]https://prnt.sc/w23v3m[/URL] [URL]https://prnt.sc/w23vz4[/URL] [B]Credits[/B]: Leet Asteroid, SD & Electron [B]How to install?[/B] [LIST=1] [*]Download NodeJS: [URL]https://nodejs.org/[/URL] [*]Open Command Prompt and make sure you are in the same location as the AsteroidApp. [*]Install the dependencies by execute the command: npm install [*]Make sure the file package.json is set up as desired. • productName = Hotel name • appId = nl.hotelname.appname (also in Main.js!) [*]Open the configuration file config.env and put your link here like this: URL = [URL='https://www.habbo.com/']https://www.habbo.com[/URL] SHORT_URL = habbo.com [*]Translate/edit the file views/home.html [*]Open Command Prompt again and execute the command: npm start [*]Yay congrats! Your app should be up and running. If everything is okay you can make it a .exe or a .dmg [*]Open Command Prompt again and execute one of these commands: [LIST] [*]npm run windows - For Windows [*]npm run mac - For Mac [/LIST] [*]Yay! your app is ready for publishing! Go to the folder dist and your .exe / .dmg should be there! [/LIST] [B][URL='https://github.com/asteroid-dev/AsteroidApp#help-i-get-a-windowsmac-untrustedvirusdefender-warning']Help! I get a Windows/Mac untrusted/virus/defender warning![/URL][/B] Depending on your/your players security settings you may receive a message warning you that the application is from an unknown (untrusted) publisher. Windows instructions: [URL='https://www.pcworld.com/article/3197443/how-to-get-past-windows-defender-smartscreen-in-windows-10.html']https://www.pcworld.com/article/3197...indows-10.html[/URL] MacOS instructions: [URL='https://www.imore.com/how-open-apps-anywhere-macos-catalina-and-mojave']https://www.imore.com/how-open-apps-...ina-and-mojave[/URL] You must purchase a Windows and / or Mac signing certificate to avoid a warning message. [B][URL='https://github.com/asteroid-dev/AsteroidApp#how-to-sign-the-application-for-mac']How to sign the application for Mac?[/URL][/B] [LIST=1] [*]Find in package.json: "extraResources": [ { "from": "./plugins/", "to": "../plugins" } ], [*]Replace with: "files": "!src/SignHook.js", "extraResources": [ { "from": "./plugins/", "to": "../plugins" } ], "afterSign": "src/SignHook.js", [*]Open src/SignHook.js and change the appleId/appleIdPassword to yours. appleId: '[EMAIL]myemail@gmail.com[/EMAIL]', appleIdPassword: '123-321-ab23-m4d', [*]Open Command Prompt again and execute the command: npm run mac [/LIST] It can take some minutes because this will notarize and create the application. [B][URL='https://github.com/asteroid-dev/AsteroidApp#how-to-sign-the-application-for-windows']How to sign the Application for Windows?[/URL][/B] Actually, a Windows signing certificate is not necessary as long as people 'allow the app' to run. It builds an 'app reputation' which means the warning messages will disappear in a few days / months. Since most people don't pay $ 700 + / - for a Windows signing certificate, I won't include a tutorial for this, but a cheaper solution would be to publish the application in the Windows App Store. If anyone is interested in this, you can always contact me for help. [/QUOTE]
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AsteroidApp - Flash Browser Source for Habbo (MacOS/Windows 7/8/10 x32/x64)
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