Hi! Today I've added some furniture to my hotel. Almost all of them work fine. There is one that overlaps the furniture in front of it:
I think this has something to do with the swf file but im not sure what to change in there. So does any anybody know how to fix it?
Hii
Lately i've been trying to get the helpertool working. I updated to a revision with the helper tool packets in it. It seems to work but now I want the guides to say whether they are on duty or not, but the helpertool button in the bottom toolbar doesn't show/exist. How can I make it appear...
Hi Devbest, I've been looking for the message that tells you that you don't have enough credits. I wanted to edit it so that staff can override that message and buy stuff with not enough credits. If it was in the emulator I would just add a condition, but I found it in the Habbo.swf. I'm not...
Hi there
I'm having an issue with bot movement and focus. When I place a bot in a room, the focus switches to the bot instead of my own avatar. Has anybody a fix for this?
Thank you alreadyyy!
Hiii,
I'm wondering how I can find scripts in the Habbo.swf. I want to edit the HabboActivityPointNotificationMessageComposer, but I can't find the scripts. I tried the number after the declaration in ServerPacketHeader.cs (PlusEmulator) and than tried to find the same number in the Habbo.swf...
Hi theree!
I've recently made some custom furni and I would love to have their icons. I of course can create them myself, but is there a way that the icons are included in the swf-file? (Extra: also for recolored dragons rare_dragonlamp.swf)
Thankss!
Heyo,
The poor players of my hotel have to clear cache each time I add badges and furni or edit swf's. Is there some way to automatically clear their cache so they don't have to do it themselves?
Thank youuu!
Hi,
I bumped into a bug today... When I place a groupgate, it is open and it also is saved as open in the database. I tried to fix this by changing the extradata in the PurchaseFromCatalogEvent.cs, but when I changed 1 (open) to 0 (closed), it was closed on place, but it didn't show the "join...
Hii,
I have this command :bubble in my retro hotel, which will give you a certain chat style. But after that, you can't select a chatstyle from the panel next to the chatinput... If you set a GameClients CustomBubbleId, it won't be able to select a style from the panels again. I still can...
Hi there,
I'm making a lot of rooms on my account so they are in a logical order. There are already 200 of them, but only 150 of them are showing up... I think there is a limit on how many rooms a user can create/own. How can I change this??
Thanks!
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OH lol, I already figured it out...
Hi Devbest, I'm trying to enable the existing chatstyles in the menu next to the chatinput. I deleted all the id's of the disabled chatstyles in external_variables and external_override variables, and they still don't show up. Can someone pls help me with this?
Thanks alreadyy!
Hi, I'm trying to edit some code in the emulator for my hotel. I wanted rank 4 to get the staff badge above their heads, so I made the emulator assign effect 102 to them and the staff-chatbubble. The same for the helpers, but then for the helper effect and the helper bubble.
After entering a...
Hi,
I'm creating a hotel (obvious). But when I want to edit something in the emulator the client doesn't start and is stuck on 76%. I have tried Habbo Emulator and there it worked. I have these lines in the emulator:
22:27:27 - [DEBUG] Handled Packet: [4000] GetClientVersionEvent
22:27:27 -...
Hi,
I wanted to edit some stuff in the client like colors and heights, but when I save it I don't get to see the changes in my client. I used HabboUI. How can I connect the edited version of the habbo.swf in my client?
Thank you alreadyy!
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Nvm hahaha, i’m so stupid
Hai, i’m pretty new to creating hotels and I set up one (which i’m really proud off XD), but now I want to change some commands. I read about visual studio and debugging, so I tried to do that. Unfortunally, when I debug the emulator, the emulator doesn’t function. I obviously do something...