Snippet of the Wanted class :cool:
internal Wanted_list()
{
this.LoadOffences();
this.LoadWl();
Out.WriteLine("Wanted list loaded.", " RP ", ConsoleColor.DarkGreen);
}
private void LoadWl()
{
using(IQueryAdapter k...
OK Finally got back into the swimg of development...
Not much but RP Class is implemeneted; will be programming some commands now!
:up:
User RP Information will be saved on client disconnect; meaning RP information will not be accidently lost!
:rolleyes:
Now... I know this isn't exciting...
Thank you for so kindly correcting him, needed putting in place if I am honest.
And thanks for the support! Thread will be updated on Monday when I resume programming, and throughout the rest of the week!
Cheers!
The whole project will be released when major updates are applied, sadly because heavy editing of the CMS will take place; I'm only going to supply basic CMS to suit the server and Database, however the database will be updated weekly
I'm thinking of writing up a User Guide for set-up...
So... What is it?
Project Lumisota is a project started on the 13/03/15, the projects aims are to create an innovative and original Roleplay emulator and CMS, one that is not like any other, but written in beautiful formatted code, easy to set up, easy to run; whilst being packed full of...
Shock EMU is not poorly coded; the fact you act like you have OCD and try to starkly show that you're somehow a talented programmer is beyond me, Node is not from me; and node is not easy to set up for you as you used to beg me...
Frankly I will let this fail, waiting to see your next...
Pointless development; probably code ripped out of Shock EMU v1
Along with the node class implemented by me but if you get node working fair enough, but good luck <3_<3<3_<3<3_<3